KinecTunes Post Mortem

A few months ago, I created KinecTunes, a program which utilizes the Kinect to control iTunes.

What went wrong

There were two main issues that I didn’t initially account for:

What went right


Developing for the Kinect was easy and fun - Microsoft did a fantastic job creating the SDK and documentation.  While to my knowledge no one has forked KinecTunes, the possibility exists that someone could build upon my work, which would be very humbling indeed.  I have not received too many bug reports, so I plan to incorporate ways for users to provide feedback from within my applications in the future.  Get KinecTunes here!

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